Azur Lane Gives Additional Rewards After Suffering From Small Mistake
Not only is Azur Lane an incredibly fun, addicting game.. but the developers are genuinely caring and giving. The most recent example of this is pertaining to a recent oopsie made when they gave Japanese players double the rewards that English players received. They noted that “the gifts we distributed earlier were due to a malfunction at the moment of distribution.”
Where most developers would either retract the duplicated gifts Japanese players received, or roll the servers back – or, heck, maybe they’d completely screw English players over by giving us nothing at all other than an apology, the devs chose to give English players double the rewards to keep things fair.
Like or hate the game, that was smooth. Not only is this game a great quality game, not only are the Gacha rates also decent enough, but the developers are constantly proving that not only do they genuinely care about their players – both Japanese and English alike, but they’re not against cracking jokes about their mistakes, either. For context, they added that the error was not because they have been drinking Vodka. Which may not be entirely true, but I wouldn’t blame them.
Now if only other developers were as generous and cared like Azur Lane’s developers do the market would be a much better place.